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Old 11-20-2021, 04:59 PM   #51
kirbwarrior
 
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Join Date: Jun 2010
Location: Dreamland
Default Re: Realistic Pokémon-style GURPS mechanics

Quote:
Originally Posted by maximara View Post
But magic can have scientific laws is as in fantasy it was reproducible on demand. Heck even when it isn't you can come up with laws as on how people think magic works in our world: Authentic Thaumaturgy

Full Metal Alchemist Brotherhood's Law of Equivalent Exchange is akin to our our law of thermodynamics - you can't create something from nothing.
I agree, that was part of my point, learn the science of the setting instead of trying to apply what we know IRL because of science to the setting.
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Quote:
Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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