08-10-2020, 09:43 AM
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#10
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Join Date: Aug 2020
Location: Leeds
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Re: Bringing Inclusivity into TTRPGs
Quote:
Originally Posted by whswhs
Yes, John is quite right about this.
It can be tricky in handling Influence skills. But, for example, if an NPC were attempting a Sex Appeal roll, I would tell the player "she seems really attractive" (perception) but not "you want her" (emotion). Or, on a critically failed roll, "she's trying to attract you, but you can tell that she's nerving herself up to it and dreads your response" (perception, but not emotion. The trick is to present the evidence, but not tell the player how to respond to it.
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That is a great explanation! I'll have to save that one!
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