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Originally Posted by vicky_molokh
IIRC, there's some weirdness in the RAW with Suppression causing Fright Checks and outright autofiring at a person either not causing them, or not enjoying as significant a modifier. Am I recalling correctly?
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Near misses of any type causes a fright check from Tactical Shooting; mostly this is waived in play for speed, I suspect. It is inconsistent, but it's the kind of inconsistent that doesn't bug folks at the table.
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Do you waive a Fright Check if there are reasons to believe that the burst is unlikely to penetrate (e.g. a person is in a battlesuit)?
(This may or may not require splitting into a separate thread.)
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There was some discussion of that either on my blog or the Discord - seems legit.