Quote:
Originally Posted by Rasputin
Or, let me put it another way: using DC 10 as task difficulty ±0 will lead to a lot more bonuses on rolls than we're used to seeing in GURPS.
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No, the converse would be the case. Your method says DC 15 = +0 whereas my proposal has it at -1.
You are right about many specific tasks though. Though not all. Identifying a dire panther is probably not more than +0, for example, but that is probably coincidence resulting from the CR system more than anything.