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Old 01-14-2019, 09:56 AM   #8
Skarg
 
Join Date: May 2015
Default Re: Immediate vs. delayed gratification

Quote:
Originally Posted by hcobb View Post
The average 50 year old on Cidri would have died twice so that's 10 attribute points right there.

2-hex Flying Carpet: $10k, replace once a decade so weekly cost is $20
50 point powerstone $51k once a decade so weekly cost is $102
19 IQ wizard weekly wage: $350

At 8 deaths a weekday that's a sunk cost of $12 plus $250 to recharge the gem.

Add in the overhead of having apprentices around the city to create image of phoenix to fly into the sky as a beacon and the cost to the consumer to defeat death and cure all illness is $500, which is most likely included in the $25/week cost of not being dead.
Sounds like the expectations of the richest 1% in a dystopian campaign setting where insurance companies and their accountants and financial planners rule supreme. ;-D

I'm imagining healthy young warrior adventurers whose prime survival skill is stealthily avoiding flying-carpet-riding patrols of 50-year-old supermen with 50-point powerstones.
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