Thread: IT:DR pricing
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Old 01-11-2019, 08:16 PM   #17
naloth
 
Join Date: Sep 2004
Default Re: IT:DR pricing

Quote:
Originally Posted by Anthony View Post
I would say that IT(DR) is reasonably fairly priced vs things like enhanced dodge -- which people also mostly don't take. GURPS advantages are sort of split into two categories that are somewhat balanced within the category, but one category (containing things like attributes and combat reflexes) is vastly better than the other.
I wouldn't say that enhanced dodge and IT:DR is very well balanced against each other. Dodge does a good job of keeping you positive and in the fight. IT:DR, even at its best, lets attacks whittle on you. If you're going to take traumatic damage and you couldn't dodge you're better getting Hard to Kill since healing will be an issue anyway (if you have 3 weeks to heal, you can likely spend 6) and it's unlikely a low level of IT:DR is going to entirely prevent life or consciousness checks.

3 levels of enhanced dodge is less than the lowest level of IT:DR. Even with a baseline human (speed 5, dodge 8, kinda of a "worse case scenario") that takes him from 25% dodge to over 50%. More likely it will take a move 6 PC from 9 -> 12, which under half to a 75% chance of success. You can further bolster that with AoD or Feverish (for 1 fatigue) if you're worried about a given attack, taking it to about a 90% chance of success. Each of those completely avoids the attack regardless if it's a paperclip being throw at you or a laser that will cut you in half.

With IT:DR/2, you always take at least half. Since you round up, you'll often take just over half. You don't have an easy or built-in way to augment it.

Going up to IT:DR/3, you could have bought Enhanced Dodge +5, which brings even move 5 to a dodge 13 (~84%).

Going up to IT:DR/5, you could have Enhanced Dodge +8. That's a base dodge 16 (~98% to avoid damage). That's better than the movie Spider-Man did dodging and likely approaching the comic version.

Conversely, even with a fairly good HP (HP12?) with IT:DR/5 will take 4 damage per hit from an assault rifle. Against a .50, HP12 would be negative after one hit even against just the torso.
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