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Originally Posted by Humabout
[Edit] And actually he specifically explains how it is priced to line up with another trait: Vulnerability.
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I get what you're saying, the reasoning just feels off. Vulnerability is bad because it multiples the life checks (and potential for death) rather quickly. IT:DR is good because if you spend enough, you can take a LAWs rocket to the head and still have positive HP.
It looked more like IT:Unliving wouldn't be worth it as IT:DR/3 for three times the cost. As it is, there's not a mad rush to take any of the damaging reducing IT versions in any of my games.