Quote:
Originally Posted by Black Leviathan
I'm sort of with Anthony here. The description sounds a lot like 1st Edition Monster Manual Succubi, which is cool if that's what you want. But I feel if you go back to the drawing board you could make your Lilin an encounter that's much more interesting and dynamic for your players.
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You are probably right and it is true seductress monsters are not fun in dungeon delves. Mostly because the Dungeon Fantasy does not have mental hit points that a seductress monster could attack so you are left with just a resistance roll and of the PC fails he is under control of the monster or if the PC succeeds then the encounter turns into combat.