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Old 02-22-2018, 11:16 AM   #15
evileeyore
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Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: Difficult monsters

Quote:
Originally Posted by Kromm View Post
Although being tethered to somebody else in a raging melee isn't ideal. ;) If the lines are short and almost taut, you'll have a lot of jerking around to deal with; I'd treat that as -2 to DX (and thus -2 to combat skills and -1 to defenses), the same as bad footing or a minor distraction, on any turn during which any ally steps or retreats. If the lines are long and slack, you'll have trip-ropes underfoot and have to make the usual DX-2 rolls every turn to avoid falling down. I'd never let it be consequence-free, though . . . it's got all the hallmarks of being a terrible idea in a fight.
Hmmm... if everyone has Quick Release Backpakcs and are 'secured' to one another via the packs, then that could pretty easily mitigate the 'tied together' penalty reducing it to only "slack ropes and packs littering the floor, -2 to attack, -1 defense for bad footing".
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