Re: [Sorcery] Multiple Linked Innate Attacks and DR
Okay, after considering my options I've decided to implement the following version of Link in my own games where I am the DM, and see how it works in practice.
Link (Single Projectile) +20%
You can use two or more abilities together as long as they have identical Malf, 1/2D, Max, Acc, ROF, Shots, and Recoil. This attack represents a single indivisible unit, and all linked abilities use the same attack roll. On a hit, divide the targets DR by the number of total dice and resolve each hit against the divided DR*dice of damage rounded up[1]. If the target has DR that would apply only to one damage type, divide it between valid damages only.
For example a linked attack that does 1d of burning, 2d of cutting, 2d of crushing, and 1d of toxic hits 7DR. The attack is resolved as 4 separate damage rolls:
1d burning vs 2DR,
2d cutting vs 3DR,
2d crushing vs 3DR,
1d toxic vs 2DR.
[1] This prevents small innate attack components from effectively giving an armour divisor to larger ones. Rounding up ensures the effective DR will always be slightly higher than their normal DR.
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