View Single Post
Old 02-12-2014, 11:58 AM   #4
Randyman
 
Join Date: May 2009
Default Re: [MH] Replace RPM with Sorcery (Pyramid 3-63)

Quote:
Originally Posted by Mathulhu View Post
From random rumblings here I think it is magic as powers with a dash of modular abilities, if that is right I think it would work nicely with Monster Hunters. I think RPM feels better as the main source of woogedy-boo rather than just one of many.
You've pretty much nailed it - magic as powers, built as modular abilities. There are Details, of course. :)
__________________
"Despite (GURPS) reputation for realism and popularity with simulationists, the numbers are and always have been assessed in the service of drama." - Kromm
Randyman is offline   Reply With Quote