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Old 04-17-2018, 11:47 AM   #60
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: [Spaceships] Missile shield vs. ramming: two questions

Quote:
Originally Posted by weby View Post
I would not know, as the link he posted just goes to "script hell", the page in question wants to run 22 scripts at start and does not show any content without them, so it is unusable as a website.
Heh. It's actually relatively modest by the standards of script hell, though I might move it to something more vanilla. However, commenting on something you didn't read seems... odd. The basic idea is that weapons have a SM and wound modifiers are based on relative SM, so a pi+7 weapon on a SM+5 target acts as pi++, on a SM +7 it acts as pi, on a SM+9 target it acts as pi-, larger targets get larger divisors.
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