Re: Building the X-Com inspired campaign
Ok, I finally got Black Ops. It's a great setting, and there's a few things I could see using, but here's the thing: Ops in Black Ops are, well, OP.
What I mean to say is, they are actually somewhat more powerful than I intend grunts to be in my setting -- as a matter of fact, I intend to provide multiple PCs per player and a template for rapid PC production simply to keep up with combat losses.
On the other hand, the book does a fine job of laying out an organization that hits far above its weight class. The Argus organization works well as the top-level PCs to compliment the grunt PCs.
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