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Old 11-20-2015, 12:57 PM   #16
roguebfl
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Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
Default Re: Reordering Parries

Quote:
Originally Posted by Varyon View Post
Let's say you act at Speed 5.0 (that is, you have Basic Speed 5.0), and cast a spell that lasts three seconds. This means the spell will end three seconds later at Speed 5.0, regardless of what Speed you are acting at at the time. If you have an enemy knight acting at Speed 6.0 and some skeletons acting at Speed 4.0, and you opt to delay to Speed 3.0, your spell will end between the knight's turn and that of the first skeleton.
Except it doesnt work

You Speed 5.0 but on the 3rd second you slow down to 4.5 meaning. but while that happen someone ad speed 4.75 attacks you. Normal rules the spell last to the start of your next turn and you would be protected. however the 4.75 turn saddles both the last second and after that last second. Which side of duration does the attack actual land? the system say it'ds impossible to say in that situation.

as Kromm sayings you slow down at the start of combat time but once combat starts the system only works if constant for the enter combat time. though if you drop out combat time you can restart at a new basic speed
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