Re: [Psionics] GURPS Delta Green: Now with 100% more exploding heads
I know I'm late...
So how did things work out?
I was planning to do the (somewhat) opposite (and ask what are your thoughts):
I'm thinking about a very low powered psi in Delta Green. The rare individuals who possess psi have almost exclusively esp related powers (and no "flashy" stuff), and all have "Visions" (very helpful to boost the feel for horror).
Moreover I was thinking about giving every non-psi "Skeptic"...
Of course, situations might arise where pcs might get other powers (Psychotronics...).
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