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Old 08-13-2020, 06:47 AM   #1
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default [RPM] Storing power

The classical MH campaign with patrons, lots of research and a good idea of what you're up against allows for creating mission-specific charms. Our Florida! campaign doesn't have patrons, or resources other than those owned by the characters, none of whom are wealthy (a fugitive, a high-school teacher, a singer in a small-time rock band and a security camera installer). It's all a bit casual and organised-on-the-fly, befitting the campaign's basis in the stories of Carl Hiaasen and Tim Dorsey.

It would be very useful to have an equivalent of paut for RPM, a way to store energy for use later. I can't find anything like that in published material; the nearest thing is enchanted items that boost Magery and thus personal mana reserve. The GM and I reckon such a thing may have been deliberately omitted, to keep RPMists from being too good at everything, but we aren't sure.

Doing it looks as if it would be based on Greater Control Magic in some way. An idiom of pouring your personal reserve into a "container", refilling it and pouring again seems vaguely plausible.

What's the forum's opinion on this idea?
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