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Old 11-30-2017, 01:44 PM   #3
sungnif
 
Join Date: May 2014
Location: Denmark
Default Re: Skill Defaults Err? Also 40K flavour Qs

Okay, but then I assume the First-Aid at -8 must be a typo? I mean why would someone who knows First-Aid be worse at Diagnosing than someone who doesn't? I actually assumed it was a typo but it's not the only one in that case.

In any case I think I'll houserule it to -5 for knowing First-Aid instead. That makes more sense to me.

As for the 40K thing, I'm all ears if you have more specific thoughts and maybe awesome names. I'm gonna GURPS'ify Dark Heresy which is sort of Call of Cthulhu set in 40K, where the players are more-or-less ordinary specimens, not superhumans and xenos scum. My thinking right now is that I could basically go about things really easily by renaming Brawling for the criminal class, renaming Jiu-jitsu for the Imperial Guardsmen, and renaming Karate for the Assassin class.

Thanks a lot for the reply :)
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