Quote:
Originally Posted by Kromm
In the DFRPG, you get a metal shield by applying the dwarven, meteoric, or orichalcum modifier; see Adventurers, p. 107. Dwarven and meteoric shields are heavy and give +1 damage with bashes and rushes; orichalcum shields are light, and consequently give no damage bonus, but they make it dangerous to try a parry against a bash or rush because they're harder than everything but other orichalcum.
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But of course, staggeringly expensive. I'm curious about something - are all gear modifiers obvious? If I'm using an orichalum shield, is everyone aware it will likely break a weapon parrying it?