Quote:
Originally Posted by Ulzgoroth
Easy to Hit -20% would be the existing option for that. It's a modifier on Peripheral Vision or 360 Vision in Characters. If you happen to want a greater or lesser degree of increased vulnerability, I don't think there's anything canon.
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One could probably extrapolate Easy to Hit out if they wanted to. And I'd use the rules under Extra Arms for applying Limitations as Disadvantages to the base two Arms to apply Easy to Hit to the base Eyes.