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Old 06-22-2020, 12:01 PM   #16
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Join Date: Aug 2004
Default Re: Alternative attributes, Supers and other stuff

Originally Posted by AlexanderHowl View Post
Damage is based on the square root of the energy expended (changes in velocity) while lifting capacity is based on the energy expended (changes in energy expended), so 10x lifting capacity would only allow for ~3x as much damage. I think that GURPS acknowledges this relationship makes it a more realistic system than most.
Is that a simplified model? Or are those the only variables?
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