Quote:
Originally Posted by Oneiros
That's a good idea. And I think in combination with RobW's individual megahex files, you could place mutiple ones on the GM's layer for "secrets" and then move them individually to the Map layer as they get revealed
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Maybe I'm doing something wrong, but when I place a map on the map level, I always have to resize it to get it to fit the existing hexes. This is fiddly. Obviously, I could do the resizing on a practice run and note the dimensions.
Perhaps I'm missing something. Seems like it should be the case that one can upload an image that's already the right dimensions and place it, but instead roll20 always makes my map images quite small and I manually resize.
This experience is why I asked how he places the megahexes or hexes on the map layer. I am assuming that they're already sized correctly. Hopefully, I can learn something.