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Old 02-14-2018, 10:06 AM   #26
sir_pudding
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Join Date: Aug 2004
Location: Ventura CA
Default Re: Negative Hit Point effects

Quote:
Originally Posted by malloyd View Post
This is the source of a lot of complaints about the GURPS combat rules. They don't *force* you to surrender, back off, pause to look around, run away or otherwise do the stuff real people or animals do that make fights something other than attack wildly every second until one or both of you are dead - you need to simulate that yourself.
They can if you use the right optional rules.
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