With SJG not reviewing the Traveller
licence , GURPS Traveller suddenly shifted from "nice to have" to "should get it soon" in my personal schedule.
I own the core book and I bought quite some of the race books for a friend over the years. They always struck me as well-made and imaginative products. I'm not ruling out running Traveller one day, but I'm mostly interested in books that contain rules easily cannibalised for other settings in GURPS 4th Edition. I heard Starports and First In have interesting rules, but what does the hivemind say. Also, how good/useful is Interstellar Wars?