Quote:
Originally Posted by Polaris
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Assuming that 1 pt gives you powerstone at a 15 skill, it would only take 4 extra points to get Charge Powertone at a 16.
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Bad math. The Skill(Spell) cost progression goes 1-2-4-8 etc.
To bring in more math, the chance of Quirking the stone (which can make it almost useless to an adventurer if a bad Quirk is obtained) never drops below 1-in-54 and destroying the stone is never less than 1-in-216.
IMHO and IMX that only makes it "minimal" if you only do it _once_. Start doing it every day (and possibly more than once per day) and it becomes inevitable. 3s and 18s do come up at the gaming table and they do so with a thoroughly predictable frequency.