Quote:
Originally Posted by Anthony
4th edition is a weird side case. It's actually a perfectly fine game on its own merits, but as an edition of D&D it somehow feels off.
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There are things not to like about
4th edition D&D, but
I find the design and presentation of the rules for game mechanics like combat to be some of the best.
The ability to
parse the essence of mechanics out for reference is a fine art in rules writing.
Fourth edition clearly separated mechanics from discussion, highlighted and labeled key steps, and presented an unambiguous flow.
I know the game got a bad rap, but go back and review the elegance of Chapter 9 Combat and Chapter 5 Skills.
It may not be perfect, but this was a hallmark of useful presentation.