View Single Post
Old 07-05-2019, 02:38 PM   #6
Skarg
 
Join Date: May 2015
Default Re: Traditional Mapping with Megahexes

I tend to just draw maps freeform and then overlay hexgrid transparencies. It means the GM needs to interpret which hexes and hexsides count as passable, but it removes all need to try to line up the world with any grid.
Skarg is offline   Reply With Quote