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Old 03-21-2012, 10:59 AM   #3
roguebfl
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Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
Default Re: Dwarves of the Shielded-Lands

Quote:
Originally Posted by aesir23 View Post
I like these dwarves, they have a classic feel without being stereotypes.

I'd like more on the martial art: A description of the common tactics, history, etc.. Could give it a lot of flavour.

Right now Feint seems to be included just for munchkins, it doesn't seem to fit with the solid, direct, earthy nature of your Dwarves. But that's just an impression formed without knowledge of the fighting philosophy of modhcloch.
Modhcloch's primary weapons a the the Pick, and the Maul, that evolved from Mining weapons (it also teaches other various hammers and ad pick like weapons). Modhcloch's philosophies are very much based on Racdeartháir's mind set of order, so Grip Master's to switch between a defensive grip for their U weapons and between more tradition grips to hook out larger foes legs an delivered powerful kill shots when the opening presents itself

Teamwork represents the fact the dwarves don't just wildly swing their weapons, but time their swings with the blowers of the fellows, much like they do in the mines to work closely with each other.

Feint is meant to be representative this discipline and patience to work on their foe and create openings where it's best to take advatages of the Power of their weapons.

Savoir-Faire (Dojo) is also an extension other their culture of order hence why is a required skill not an optional skill.
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