View Single Post
Old 12-01-2017, 07:41 PM   #4
JMason
 
JMason's Avatar
 
Join Date: Aug 2004
Location: Cockeysville, MD
Default Re: Selling unidentified loot

Quote:
Originally Posted by zuljita View Post
The issue here is that my PCs completely lack the appropriate skills. They could attempt merchant at IQ-9 or so, but that seems pretty foolhardy.
Well, they don't attempt a roll at all. Per "Determining Value" p. 25, the GM makes a secret Merchant roll.

I would make this roll, and if they fail, adjust price down by 10% per point of failure. Critical failure means they assume it is worthless (fakes, junk, etc.)
__________________
---
My Blog: Dice and Discourse - My adventures in GURPS and thoughts on table top RPGs.
JMason is offline   Reply With Quote