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Old 12-12-2018, 02:09 PM   #2
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Join Date: Dec 2007
Default Re: Applying Linked Weapon Damage

Quote:
Originally Posted by Tom H. View Post
Whenever you attack an enemy and score hits with multiple, identical, aimed, linked weapons; do you combine the total damage into a single application?
It varies:

Quote:
Originally Posted by Tom H. View Post
1. Attacks produce a hazard.
Combined damage may produce a single D3; whereas, separate damage may produce multiple D1's each requiring a separate control roll.
Here, the hits are combined.

Quote:
Originally Posted by Tom H. View Post
2. Damage location.
Combined damage may penetrate deeper into a vehicle via a single route. Separate damage may hit different components on a side.
Here, the hits are separated.

Quote:
Originally Posted by Tom H. View Post
3. Breaching buildings.
Without combining damage, buildings may be difficult to breach for lighter weapons.
Here, the hits are combined. (Granted, as infrequently as we ever shot at buildings....)

Quote:
Originally Posted by Tom H. View Post
4. Metal armor.
Metal armor will be more effective against separate damage from lighter weapons. (This is a case in which I support the separate application of damage.)
Here, the hits are separated; in fact, it says so specifically in _Dueltrack_ [p. 10], but that got cut from later editions.

And therein lies the answer to most of this, really: There were a lot of "explanatory" rules in early products which got removed for whatever reason; these then had to be filled-in via "ADQ&A", with varying degrees of clarity....
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