Quote:
Originally Posted by Tom H.
Whenever you attack an enemy and score hits with multiple, identical, aimed, linked weapons; do you combine the total damage into a single application?
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It varies:
Quote:
Originally Posted by Tom H.
1. Attacks produce a hazard.
Combined damage may produce a single D3; whereas, separate damage may produce multiple D1's each requiring a separate control roll.
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Here, the hits are combined.
Quote:
Originally Posted by Tom H.
2. Damage location.
Combined damage may penetrate deeper into a vehicle via a single route. Separate damage may hit different components on a side.
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Here, the hits are separated.
Quote:
Originally Posted by Tom H.
3. Breaching buildings.
Without combining damage, buildings may be difficult to breach for lighter weapons.
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Here, the hits are combined. (Granted, as infrequently as we ever shot at buildings....)
Quote:
Originally Posted by Tom H.
4. Metal armor.
Metal armor will be more effective against separate damage from lighter weapons. (This is a case in which I support the separate application of damage.)
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Here, the hits are separated; in fact, it says so specifically in _Dueltrack_ [p. 10], but that got cut from later editions.
And therein lies the answer to most of this, really: There were a lot of "explanatory" rules in early products which got removed for whatever reason; these then had to be filled-in via "ADQ&A", with varying degrees of clarity....