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Old 12-17-2017, 06:00 PM   #12
tbone
 
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Join Date: Aug 2004
Default Re: GURPS Hermeneutics

Quote:
Originally Posted by whswhs View Post
"If it doesn't limit you, it's not worth points" and the corollary for advantages and enhancements.
There's also the corollary going the other direction: "If it does limit you, it is worth points."

This doesn't come up often as a concern, but I'd like to think it's a principle of modern GURPS. I refer specifically to a minor grumble I had about older books occasionally slapping PC races with real limitations but under the Taboo Traits label. "You can't swim – which means that, unaided, you sink and die in any pool, lake, river, moat, dungeon cistern, or 3/4 of the Earth's surface. Taboo Trait, 0 points, try to stay out of the water."

Not a fan of that. : )
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