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Old 03-26-2008, 09:44 AM   #1
Catgunner
 
Join Date: Jan 2007
Default THS Assassination

I'm starting a new campaign, with a group of characters playing a small private detective/security consultant group in Quito. The group consists of a leader who was an ex-SIA guy who used to work on Mars, an ex-cop (SWAT) from Quito, an ex-military bio/nano warfare specialist who had an accident and had to be ghosted...only partially successful though, and the (involunatry) xox of an E.U. AI trained in counter-memetics.

For the first adventure, I'm going to have them work an assignment as a bodyguards for guy (a sapient rights activist) that is being threatened with assassination. Their first order of business is to prevent an assassination, and then investigate the source of any attempted assassinations (successful or not). This will lead into a bit of a conspiracy/mystery plot, as the guy is a bit of jerk, and their are a lot of people who would have a motive to kill him. In fact there is more than one attempt on his life, one which is just some basic thugs (probably meant more to scare him than kill him) and then a more serious threat.

Now the question is, what would make a good THS-style assassination? I could always go with the simple sniper rifle attack, but I'd like something with maybe a little more style. The assassination needs to be highly visible, not something that is so subtle that you might not even recognize it as an assassination (like an engineered virus or something similar.) The reason it has to be visible is that the organizers behind the assassination are using it as a key piece in a more complex memetic campaign, and they want to get people agitated with a very public assassination.

I've got some ideas, but nothing has really come together. I thought I'd throw it out here to take advantage of other people's imaginations.
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