Quote:
Originally Posted by starslayer
Depending on your gm there may be ways to augment the likelyhood of the weakening spell taking effect (making it a side effect or follow up on a damaging spell to move it to an active defense instead of a resistance for example)
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Problem is I am the GM & one of my players wants do apply -to resit on the spells. It shouldn't brake rule of 16 anymore than penalizing the resistance roll with a previous spell. Right?
PS: thanks for your interest & help.