Thread: aa() system tag
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Old 11-19-2019, 02:33 PM   #8
Armin
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Join Date: Aug 2004
Location: Portland, OR
Default Re: aa() system tag

Quote:
Originally Posted by Kheldar View Post
This answers the question i was going to ask about the aa() tag not automatically updating.


Useful things these forums.
I would like to mention that things will change quite a bit in GCA5. You will be able to apply different armor for different loadouts, so the handling of active/applied armor is handled very differently internally than it is in GCA4.
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