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Old 08-04-2018, 06:01 PM   #3
Chris Goodwin
 
Join Date: Aug 2004
Location: Hillsboro, Oregon, USA
Default Re: Not combat related - But anybody have game mechanics for fire fighting?

I would almost treat a fire as if it were a creature. Give it ST and DX scores and MA. Its MA determines how fast it can spread, and its ST its size and how much damage it does, as well as how many "hits" of water damage (or other extinguishing substance) it takes to put it out.
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Chris Goodwin

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