Re: Mass Combat 4e - Misfortunes of War
We had a situation in a recent session where the enemy force was totally routed and wiped out. The last two rounds of combat saw the friendly force suffer 0% casualties, but a number of PCs due to unlucky misfortunes rolls got jacked up. This made me raise an eyebrow and question the interpretation of the Misfortune of War table.
Mass combat is unpredictable and dangerous, but when the enemy is routed and in full retreat, having the Force Commander, PCs, and major NPCs potentially all trip and break their necks doesn't quite make sense.
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Bro! Do you even GURPS?
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