Quote:
Originally Posted by Rick_Smith
Hi Zot, everyone.
This is an interesting idea. To gain high ranks in a hierarchy, it costs you an experience 'block' to gain.
This is a bit like GURPS spending character points to gain the advantages of military rank, ecclesiastical rank, etc. (Of course, I think in GURPS if you earn it thru roleplaying, you get the advantage for free.) Perhaps if you pay an experience block, you get fast tracked for promotion?
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Actually I'm thinking it's the opposite of a fast track -- moving up in an organization (usually) takes time and effort and the talent point represents all the effort you have put into it, just like when you "spend time studying" for any other talent.