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Old 07-18-2019, 07:46 PM   #19
Plane
 
Join Date: Aug 2018
Default Re: What is implied about the setting by GURPS Magic?

Quote:
Originally Posted by Whitewings View Post
In a low mana setting, assistants aren't all that helpful. You'll need to really go nuts with astrological modifiers to get an effective skill high enough for a decent-sized circle (effective sklll 25 for a circle of six in low mana).
If you expend double the energy you can get a +5 bonus to offset the -5.

One trick, besides having a powerstone, is I think if you use "Energy Orbs" (magical styles) they would work like an Energy Reserve in being usable towards a single spell, although that comes with a -3 penalty so it might not be worth it.

Of course: if your HELPERS take a penalty, this doesn't affect the main caster's skill so long as they don't dip below 15 as a result.
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