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Old 05-18-2019, 08:38 PM   #2
Pragmatic
Ceci n'est pas une tag.
 
Join Date: Jul 2005
Location: Vancouver, WA (Portland Metro)
Default Re: The Utility of High Combat Skills

(Saying as a collector, not a player...)

There's the rule of 16, IIRC, which says that any skill higher than 16 is treated as 16.

So those high skill levels are mostly just used to offset penalties until the effective skill is back down to 16.

I think I've read that the general consensus was that those excess points would be better spent in making a more well-rounded combat skill set...?
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