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Old 11-28-2010, 10:21 AM   #5
Dustin
 
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Join Date: Oct 2004
Location: The former Chochenyo territory
Default Re: Blocking the way in tactical combat

While it does require some challenging Wait maneuvers to prevent someone from walking past your hex, it's pretty effortless to prevent them from going through your hex. A successful Evade requires that the moving character succeed on a Quick Contest of DX at a -5 penalty (B368). So Legolas and Daredevil are probably sailing right through, but it's going to be nearly impossible for more evenly matched opponents -- PCs in my fantasy campaign almost never even try, it's not worth the bother.
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Last edited by Dustin; 11-28-2010 at 10:24 AM.
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