View Single Post
Old 01-17-2013, 08:43 AM   #3
Aneirin
 
Join Date: May 2012
Default Re: Character Sheet for Starters

I like the second page, haven't seen enough sheets that allow armour for each individual location. I would prefer imperial...I mean I like metric better, but GURPs uses imperial so it would avoid having to change it.

Noticed a little error on the dodge, stating it is DX modified by encumberance, instead of basic speed +3 modified by encumberance.

Only real criticism is the advantages and disadvantages boxes may be too small. it also seems to be split (for some odd reason it appears on page 1 and page 3, same as skills, though the skills on page 1 is big enough for me)

Maybe you could make the notes and campaign log smaller (or remove them altogether) on page 4 and have a bigger advantages/disadvantages/perks and quirks box (maybe seperating advtanges and disadvantages), and for the first page replace the skills section on page 3 with a techniques section instead. And make page 3 page 2 so it naturally leads on.
Aneirin is offline   Reply With Quote