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Old 06-09-2018, 01:37 PM   #9
Pmandrekar
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Join Date: Jun 2005
Location: Oregon, WI
Default Re: Character Generation House Rules

Quote:
Originally Posted by martinl View Post
What DFRPG specific character gen rules tweaks do folks here use?

I'm seriously considering these for the game I'm running this summer:
  • "Max one half-ogre per group," or even "no PC made half-ogres." Too good for the cost.
  • "Delvers to Go PCs are always ok."
  • "GURPS DF PCs are ok with brief review (except for Bards)" - my group has easier access to that document, and Bards are the class with the most skew.
  • "Strict template compliance is not required, but exceptions must be GM reviewed."
  • "Druids have access to healing spells but take 10x as long and herbs to cast them, monks have access to reskinned Faith Healing" - just to spread the healer niche around a little.
So, which of these have you settled on? I'm considering shifting from Scout Bowmistress to something a little more Healing oriented, if you think we need it...
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