Quote:
Originally Posted by sir_pudding
Note that it actually isn't trivial to adapt this system GCA, since it doesn't use points at all.
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I'm pleased to report that this isn't true! You can have a template that just has you pick "One of the following" without regard for point costs of the different options. So not "30 points from the following, in 6 items", but just one (or six) items, and if they end up costing 6 points or 60, whatever.
It will
show you the point cost for individual traits, which admittedly I don't see as a problem; if that's the issue you're highlighting, then design the sub-templates with a displaycost() of 0 and it will only show zeros until you're done and see the actual traits on your character.
If you don't want to see them there
either, you'd have to tweak an output sheet to hide them, which is definitely more work.