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Old 05-07-2017, 09:06 AM   #11
vitruvian
 
Join Date: Aug 2004
Default Re: High Amounts of non penetrating damage. Bullets VS Plate Carriers

Just set some kind of threshold that looks good for total momentum of the impacting projectile (e.g., a cannonball has substantially more momentum, if not energy, than a much higher velocity rifle round). Above this threshold, treat it like impact damage from collisions and falls, i.e., even rigid armor lets blunt trauma through.
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