Re: DF Magical Styles - about Energy Orbs
So, let's recap what's probably, exact phrasings aside, the intent of the rules:
- normal missile spells get cost reductions for the initial casting, on the first turn of making the missile which is also when you roll skill.
- normal missile spells get no cost reductions for the two optional "enlarge" turns.
- Energy Orbs do not get any cost reductions.
That look about right?
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