Quote:
Originally Posted by sir_pudding
Dungeon Fantasy doesn't care how juries are selected, or how many nails a militia needs and how they get them. These are boring details.
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I never said it was. Nor did I imply as such.
Quote:
Originally Posted by sir_pudding
That Nd guards respond to a disturbance and that your followers have mail armor automatically because you have the right blacksmith upgrades might be in the same sphere but arbitrary fiat-based solutions aren't appropriate for general GURPS books.
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The Nd guards, however, is exactly about what I was talking. This isn't an arbitrary amount; it could vary based on CR and settlement size, and has to be enough to challenge the PCs.