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Originally Posted by whswhs
Recruiting and hiring personnel seems to me to be Administration, mostly. Though I'd allow Leadership in its place, so I suppose I'd allow Group Performance.
GURPS Social Engineering has a perk that makes you good at finding people to hire. That might be the way to go about it.
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For the basics of "find someone who can do this job", sure. But casting for a play/film is also an artistic decision, and that's where I think this skill would come in.
Quote:
Originally Posted by Zeta Blaze
I would assume the skill for complex aerial maneuvers would be Flight choreography defaulting from aerobatics or pilot. For things like the Blue angles.
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That makes some sense – display pilots get a lot of training and practice time specifically for display flying, you don't just pull them out of test pilot instruction or other high-piloting-skill jobs. And it sounds better than Aerobatic Art or Piloting Art.