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Old 11-20-2017, 06:02 AM   #9
swordtart
 
Join Date: Jun 2008
Default Re: minis and "pre-measuring" distance controversy

Not allowing pre-measuring with CW seems at odds with the grid in the normal game. If you are allowed to count the squares in the paper version, why can't you measure in a 3D version.

Also if you are only controlling a single car sweeping a rule round to see who is in range doesn't seem a massive time sink to me (different when you are controlling dozens of minis agreed). Maneuvering was always the slow bit (and you have to measure that).

We have just accepted that CW takes a long time to play out very little in-game time. That is why we play by e-mail. You can plan and measure to your hearts content in the time it takes to get a return in.

In general I wouldn't agree to no pre-measuring as you are penalising people who are not good at judging distance by eye (so often novice or younger players). It smacks at elitism.
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