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Old 12-09-2009, 12:13 PM   #2
Ubiquitous
 
Join Date: Oct 2009
Default Re: Left 4 Dead Zombies

Quote:
Originally Posted by Nymdok View Post
Im currently running a Zombie Game (World War Z:Alpha Missions) and since Ive just recently picked up a copy of Left 4 Dead, I wanted to throw a few of the 'Special' zombies in the mix. I winged it for the boomer and the Smoker in the last game, but Id like something a little more rigorous.

There are some rough ideas in this thread:

http://forums.sjgames.com/showthread.php?t=62801

but I was looking for something a bit more rigorous.

Specifically Im looking for stats/answers for

General Infected
Brain is the only vital. (Unliving 20, Has a Brain -5 = 15 sound about right?)

Hunter
Whats the range on the Jump?

Smoker

Last game I used Quick Contest of Strength with margin of victory moving the looser in the winner's desired direction. Is there a RAW way to handle this tug of war?

Boomer

Jockey
Not sure how to model the 'steering' ability or what mechanics to apply.


Has anyone done this yet or have any answers?

Keep in mind, as these are NPCs Im not really worried about point costs. Im also not worried about skill levels (I'll balance those to suit my players), but skill suggestions are of course welcome! My main concern is that I use the skills/abilities in accordance with the mechanics of the RAW.

Thanks in advance
Nymdok

p.s. Because I think its creepier, Ive changed the smoker to where its not its tongue that shoots out, but its entrails.
Hunter Jump is about 30 feet, all-told. So 15 yards? Smoker entrails, I see you're a Troper. As for the Jockey, skill-riding at 18 or so, Wrestling at 16? (If you don't want a complete hijacking as per the game, try 12 or 14, but I'm better for L4D info than I am GURPS suggestions.)

EDIT: Also, regarding the Boomer, if you haven't checked already I recall someone making a thread a bit back asking 'how to stat an enemy that pukes on you and draws nearby enemies.' Sounds like something relevant.
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