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Old 04-24-2012, 08:33 PM   #25
GranitePenguin
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Default Re: G.E.V. Revision History (and how it relates to Ogre 6e)

Quote:
Originally Posted by D351 View Post
I'm talking about if the lines on the map directly connect or cross.
Sorry, I misunderstood. I think that is a prime example of where transference of movement would be applicable (more so than road/water)

Quote:
Originally Posted by D351 View Post
If that's the case, I'm probably going to go get some flat marbles for keeping track special hexes (probably the sanity from Cthulhu Dice). Otherwise, I'm very likely to lose track of where things are.
It's usually not that bad, but think about things like mine tracking, designated turns for reinforcements, or when the train enters the map. Tracking things on paper does tend to happen from time to time.

random counter markers is not a bad idea, though. I tend to use other chits that aren't being used to accomplish the same goal.
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