Quote:
Originally Posted by ericthered
wow, that's not a build I've seen before.
Fantastically high ST and HP -- well outside of human range, coupled with HT 14. But his DX is 10. I don't see that often. With this character it might just work.
His sword skill is pretty low for a 350 point character: just 14. If the martial arts book is available I'd preface attacks against well defended foes with beats.
His parry isn't terrible, considering his skill: 12. He's going to take a fair number of hits, but he'll live. High pain threshold is key to this build.
And of course, the damage dealt is very high. 4d+13 cu averages to about 26 points of damage.
Its something of a simple build, and very combat focused. He feels like a warrior, not a person. But that weirdly feels like a stylistic decision intentionally done. It also doesn't feel min-maxed, despite the fact that tons of points are thrown into doing two things very very well.
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Indeed, also to consider, my two main weapons (the baton and the greatsword) are both balanced and have weapon bond, so effective skill is often 16
I started at 250 pts, with less ST, and focused on that so I could use the greatsword in one hand. I has been fun to play thus far. And with the large shield, I can get my parry up to 16. Also, the 2h parry for the greatsword is 13, I think you didnt count the enhanced parry. And we use MA options and feverish defenses.
Also, forgot to add, but I have a point in climbing, and I began with a -5 points curiosity which I just bought off after my GF's PC (which is my cousin in the game, a noble sorceress) read the necronomicon and became bound to it, fated to either read it and slowly get insane or not reading it and dying. Also forgot to add status 1 [5] it seems
The best part, is being able to carry tons of stuff. In serious combat I can have all my armor, shield and the two main weapons, and still be on no encumbrance. I still cant invest more points than 16 in a skill until due to arbitrary campaign cap that should be unlocked at some point to 28 pts, then later the final cap at 40 pts.
Meanwhile I intend to improve my survivability by buying up HP (we can buy 50% of ST in extra HP, so I can get to 30). And maybe buy fit, extra movement (im allowed up to +3), feint, and maybe some dual-weapon attack technique for shield and sword